Who coded terraria

Who coded terraria?

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487.3K views 2024-03-15 23:39:31 35:34

Answer:

Development and release. Development of Terraria began in January 2011 by Re-Logic, built on the Microsoft XNA framework and written in C Sharp. Re-Logic was composed of Andrew Spinks, who designed and programmed the game; Finn Brice, who, along with Spinks, did the graphic design for the game.

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What code is terraria?

Answer: Development of Terraria began in January 2011 by Re-Logic, built on the Microsoft XNA framework and written in C Sharp.


2024-02-15 20:09:22

What is the fastest way to break walls in terraria?

Answer: Bombs and dynamite can work. You just make them sticky, place a single block in the middle of some wall, and slap your explosive onto the block while grappled to it. Targeted explosions. Also make sure you've got the Architect Gizmo Pack for that speed boost if you're using any hammer.


2024-02-06 20:56:20

Why cant i join friends on terraria?

Answer: Making a Correct Character. If you want to join someone's Classic Mode game, you should have a Classic Character. If you want to join a Journey Mode game, you should have a Journey Character. If the game character is incorrect, Terraria lost connection issue is very likely to happen.


2024-01-13 00:07:12

What is the best armor range in terraria?

Answer: There are dozens of armor sets in Terraria, but the best one may be the Solar Flare Armor. The gear is made for melee players and provides you with terrific capabilities: Plus 78 defense. Plus 26% melee crit chance on PCs and phones.


2023-10-19 00:20:25
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